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Virtua Tennis | |
---|---|
Developer(s) | Sega AM3 Sumo Digital |
Publisher(s) | Sega |
First release | Virtua Tennis 1999 |
Latest release | Virtua Tennis Challenge 2012 |
Virtua Tennis (Power Smash in Japan) is a series of tennis simulation video games started in 1999 by Sega AM3. The player competes through tennis tournaments and various arcade modes. Originally released to arcades, for the home console market the game was expanded with the introduction of the campaign mode. The latest games in the series are available on all major consoles, starting with Virtua Tennis 3.
Virtua Striker 4 Dolphin Average ratng: 6,3/10 4297 votes # GVS46E, GVS46J - Virtua Striker 4 ver. Appunti Di Tecnologia Meccanica Pdf Writer on this page. 2006 # Because Triforce games have weird IDs, properties are inherited from GVS.ini (Virtua Striker 3 ver. Core # Values set here will override the main Dolphin settings. Windows x64 Windows x86 Mac OS X Android: 4.0-305: 7 years, 9 months ago: Merge branch 'master' into Triforce: Windows x64 Windows x86 Android: 3.0-698: 7 years, 12 months ago: Nice backslash! Windows x64 Windows x86 Mac OS X: 3.0-697: 8 years, 10 months ago: Fixed 'Virtua Striker 3 2002' stuck at boot regression and added working controls. In the Dolphin menu, go to Emulation - save slate - choose a slot (shift+F1 is the shortcut for save slot 1) 4. Close Dolphin 4.0-309 and open Dolphin 4.0-315. Setup up Dolphin 4.0-315 paths and GC controls Next open Options- Configure - Gamecube and change SP1 and Port 1 to 'AM-Baseboard'.
Name changes[edit]
Domestically in Japan the series have always been released as Power Smash although with the third entry in the series the name was expanded to Sega Professional Tennis: Power Smash, although Sega Professional Tennis logo and name have been prominently featured in all the games, it was only in the title of the third game.Once Sega sold the 2K name to Take-Two Interactive, the triquel was released under the original branding as Virtua Tennis 3. All updates and sequels have been under the Virtua label to date.
Internationally it was released as Virtua Tennis, to fall in the same brand as other Sega Sports games such as Virtua Striker, with the sequel the name was changed to Tennis 2K2.
History[edit]
Arcade and Dreamcast[edit]
The original game was developed for the Sega Naomi Arcade Hardware by Sega (in 2000 under the label Hitmaker) and ported to the Sega Dreamcast Sega's home console based on the Naomi Hardware. The sequel Virtua Tennis 2 was built over original home console build. There were several upgrades made to the game. Most notably enhanced graphics, more courts, and a female roster (composed of 9 players) were introduced to the series featuring the likeness of Serena Williams, Lindsay Davenport and even lesser known players such as Jelena Dokić.
After ceasing development of video game consoles in 2001, Sega announced they would be making games for all platforms and made a deal with THQ that allowed them to make original games based on Sega franchise for the Game Boy Advance, one of which was a Virtua Tennis game.[1]Virtua Tennis 2 was also ported to the PlayStation 2.
Sumo Digital was tasked with porting Virtua Tennis 2 to the PlayStation Portable and they released Virtua Tennis: World Tour in fall 2005, the game was an update to Power Smash 2 expanding the World Tour mode, however the character roster was the smallest the series, has featured to date.
Multiplatform games[edit]
In 2006, a new game in the series, Virtua Tennis 3, was released in the arcades for SEGA Lindbergh arcade system. The game was ported to PlayStation 3 with SIXAXIS controls incorporated into the gameplay, the Xbox 360 port was handled by Sumo Digital, a studio that previously ported an upgraded version of Virtua Tennis 2.
While Sumo Digital was porting Virtua Tennis 3 for the Wii in 2008, they were instructed by Sega to feature Sonic as an unlockable character, which gave Sumo Digital an idea to make a Tennis game composed of Sega characters past and present, which was released as Sega Superstars Tennis which ran on the Virtua Tennis 3 engine Sumo Digital developed for the Xbox 360 port. The following year Sumo Digital released an update to Virtua Tennis 3 called Virtua Tennis 2009.
At GamesCom 2010, Virtua Tennis 4 was revealed for the PlayStation 3 with PlayStation Move controls incorporated, the series also introduced a new first person perspective to help players control the game more effectively with the Move controller.
Sega released Virtua Tennis Challenge in 2012, the first edition of the series to be released for iOS and Android.
List of games[edit]
- Virtua Tennis (1999)
- Virtua Tennis 2 (2001)
- Virtua Tennis: World Tour (2005)
- Virtua Tennis 3 (2007)
- Virtua Tennis 2009 (2009)
- Virtua Tennis 4 (2011)
- Virtua Tennis Challenge (2012)
References[edit]
External links[edit]
- Virtua Tennis at Curlie
- Virtua Tennis at MobyGames
The Virtua Striker (バーチャストライカー in Japanese) video games are arcade-style football/soccersports games by Sega. Originally developed by Sega AM2, the series moved to Amusement Vision with Virtua Striker 3, but it later moved to Sega Sports Design R&D Dept. with Virtua Striker 4. The original Virtua Striker, released in 1994, was the first association football game to use 3D computer graphics, and was also notable for its early use of texture mapping,[1] along with Sega's own racing video gameDaytona USA.[2] Only two games in the series have been released on home consoles - Virtua Striker 2 for the Sega Dreamcast, and Virtua Striker 3 for the GameCube.
History[edit]
The main arcade series includes:
- Virtua Striker (1995)
- Virtua Striker 2 (1997)
- Virtua Striker 2 ver. '98 (update, 1998)
- Virtua Striker 2 ver. '99 (update, 1998)
- Virtua Striker 2 ver. '99.1 (update, 1998)
- Virtua Striker 2 ver. 2000 (update, 1999)
- Virtua Striker 2 ver. 2000.1 (Sega Dreamcast port; December 1999; named Virtua Striker 2 in US version)
- Virtua Striker 3 (2001)
- Virtua Striker 2002 (2002)
- Virtua Striker 3 ver. 2002 (Nintendo GameCube port; February 2002; named Virtua Striker 2002 in US version)
- Virtua Striker 2002 (2002)
- Virtua Striker 4 (2004)
- Virtua Striker 4 ver. 2006 (2006)
The original Virtua Striker game received Xbox 360 and PlayStation 3 ports, distributed respectively through Xbox Live Arcade and PlayStation Network, in February 2013, exclusively for Japan.[3]
Overview[edit]
The original Virtua Striker used Sega's Sega Model 2 hardware.[4] The Virtua Striker 2 series run on Sega Model 3,[5] with the exception of Virtua Striker 2 ver. 2000, which appeared on the Dreamcast-based NAOMI system. Virtua Striker 3 was released for the NAOMI 2; subsequent installments (Virtua Striker 2002 and Virtua Striker 4) used the GameCube-based Triforce hardware. Virtua Striker 4 added a card system and mobile phone syncing, allowing players to configure strategies and formations on the move.
The game consists of a single-elimination knock-out tournament with 16 teams (like in the knock-out stage of the FIFA World Cup), with each match lasting two minutes by default, plus injury time and, if the match ends in a draw, one extra minute of sudden death. If the draw persists, penalty shootouts are used to decide the winner. In the console versions and Virtua Striker 4, matches are divided in two halves of one and a half minute each, with substitutions allowed at half time. Virtua Striker 4 also adds a qualifying match, which grants access to the tournament proper if won.
The game operates with three buttons: one for passing (which is also used for sliding tackles when not in possession of the ball), one for long balls (which automatically crosses if the player is running parallel to the box) and one for shots, which can be charged or, if the player is on the receiving end of a cross, tapped for a header or volley finish. The Start button is used to alternate between each team's two available tactical schemes before and during a match (except for the first game, which had no such mechanic, as each team came with its own preset formation) - while each has an offensive or defensive mentality, the formation of choice before kick-off will influence in which formation the team will adopt a neutral mentality. Virtua Striker 4 also added a sprint button.
The series has been ported to consoles on two occasions: Virtua Striker 2 for the Dreamcast (released in Japan and Europe as Virtua Striker 2 ver. 2000.1) and Virtua Striker 2002 for the GameCube (released in Japan and Europe as Virtua Striker 3 ver. 2002). Virtua Striker was also featured as a minigame in Sega's PlayStation 2EyeToy-based game, Sega Superstars.
The first three games of the series (counting also the Virtua Striker 2 revisions, but not the 2002 revision of Virtua Striker 3) feature a hidden team called FC Sega, made up of the game's developing staff, which always faces the player's team in special matches after the player wins the final match, and can be selected through a special cheat code.
Virtua Striker 2 features two other hidden teams in addition to FC Sega: MVP Yukichan and MVP Royal Genki (exclusive to Version 2000.1), both of which consist of strange, cartoonish characters. The original team selection BGM from the first game also exists, and can be heard through a special code.
In Virtua Striker 3 and the GameCube port, ver. 2002, there is an unlockable team called FC Sonic. This team is made up of Sonic, Tails, Knuckles, Amy, Dr. Eggman (who plays as the goalkeeper), four Neutral Chao, a Dark Chao, and a Hero Chao, and has Sonic's creator, Yuji Naka, as manager.
Virtua Striker 4 was released on the Triforce arcade platform in 2005, and was updated in 2006. It had online play with ALL.Net.
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Reception[edit]
Virtua Striker 4 Dolphin Machine
In Japan, Game Machine listed Virtua Striker on their July 15, 1995 issue as being both the second most-successful arcade game and the most-successful dedicated arcade game of the year.[6] A critic for Next Generation applauded the original Virtua Striker as both 'excellent to play and watch'. He cited the smooth and accurate control, realistic player moves, camera which consistently zooms in or out to the perfect frame at every moment of play, 'gorgeous' texture-mapped players and backgrounds, and realistically strong defense. He gave it four out of five stars.[7]
See also[edit]
References[edit]
- ^Virtua Striker at the Killer List of Videogames
- ^'IGN Presents the History of SEGA - IGN'. Uk.retro.ign.com. 2009-04-21. Retrieved 2015-05-21.
- ^'Virtual-On and Virtua Striker aren't coming overseas'. Destructoid.com. 2013-01-31. Retrieved 2015-05-21.
- ^'AOU: Coin-Op Houses Unveil '95 Line-Up'. Next Generation. No. 6. Imagine Media. June 1995. pp. 22–24.
- ^'AOU'. Electronic Gaming Monthly. No. 93. Ziff Davis. April 1997. p. 79.
- ^'Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)/完成品夕イプのTVゲーム機 (Dedicated Videos)'. Game Machine (in Japanese). No. 499. Amusement Press, Inc. 15 July 1995. p. 25.
- ^'Virtua Striker'. Next Generation. No. 10. Imagine Media. October 1995. p. 130.
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External links[edit]
- Virtua Striker series at MobyGames